Just a little bump to refresh your memories. Best to get this tedious task done between TC and GW1.
This is a vital aspect of the game (and helps you to be competitive and avoid getting your team into financial ****).
The original post is not my work but it is sound advice.
Other points to remember.
1.
DO NOT USE THE RENEGOTIATION WIZARDThis is simply a fast track to a massive financial millstone around the neck.
2.
DO NOT IGNORE CONTRACT RENEGOTIATIONYes, it's the dullest part of the game. Get it done in pre-season, even if you only do five to ten players per turnspin.
3.
PRIORITISE AND STRATEGIZEPrioritise the key players in your team but strategize on how long they can stay relevant.
> Players tend to regress after the ninth season and in particular for the fundamentals of speed, strength and acceleration.
> Decide how long you think a player will be viable as a starter or as a backup
>
REMEMBER: Bonus payments have to be paid, even if you trade the player OR he retires. Therefore signing a 12 year player to a six year contract may ease your cap space today but it can cripple you down the road as 'dead cap'
> A player with a low salary is 'easier' to trade
ALWAYS CONSIDER A PLAYERS CONTRACT WHEN TRADING> Always consider cap space down the line when bidding for players in Free Agency.
A league with teams that have teams with well maintained cap is super competitive and therefore more fun to be part of it.
Last edited at 9/20/2020 6:44 am